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Graphics Interchange Format  |  1997-01-13  |  28KB  |  273x355  |  4-bit (16 colors)
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OCR: FIGURE 1 A simulation program traditionally consists of two parts. One part com- putes the position, velocity, and ori- entation of a participant. The other part displays those attributes. The program traditionally runs on a sin- gle computer. Compute entity state Compute Compute entity state .. entity state ..